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  1. #include <amxmodx>
  2. #include <hamsandwich>
  3. #include <engine>
  4.  
  5. new const PLUGIN[] = "Fall Damage Editor";
  6. new const VERSION[] = "1.0";
  7.  
  8. new cvar_falldamage;
  9.  
  10. public plugin_init()
  11. {
  12. register_plugin(PLUGIN, VERSION, "Flick3rR, hellmonja");
  13.  
  14. RegisterHam(Ham_TakeDamage, "player", "Fw_Damage");
  15.  
  16. cvar_falldamage = register_cvar("fde_falldamage", "50", ADMIN_BAN);
  17. }
  18.  
  19. public Fw_Damage(victim, inflictor, attacker, Float:damage, dmgbits)
  20. {
  21. if(dmgbits == DMG_FALL)
  22. {
  23. new Float:multiplier = Float:(get_pcvar_num(cvar_falldamage) / 100);
  24. SetHamParamFloat(4, damage * multiplier);
  25. }
  26. }
  27. /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
  28. *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
  29. */
  30.