#include <amxmodx>
#include <basebuilder>
#include <hamsandwich>
#include <fun>
#include <cstrike>
// VIP zombie a Jogot állítsátok, kedvetekre.
new const zclass1_name[] = { "VIP Gyors Zombie" }
new const zclass1_info[] = { "HP+ Speed++" }
new const zclass1_model[] = { "zombie_resident" }
new const zclass1_clawmodel[] = { "v_queenclaw" }
const zclass1_health = 2600
const zclass1_speed = 315
const Float:zclass1_gravity = 1.0
const zclass1_adminflags = ADMIN_LEVEL_A
// VIP zombie a jogot állítsátok
new const zclass2_name[] = { "VIP Tank Zombie" }
new const zclass2_info[] = { "HP++ Speed--" }
new const zclass2_model[] = { "zombie_big" }
new const zclass2_clawmodel[] = { "v_queenclaw" }
const zclass2_health = 4500
const zclass2_speed = 215
const Float:zclass2_gravity = 1.0
const zclass2_adminflags = ADMIN_LEVEL_A
// Nagyot ugró zombi
new const zclass3_name[] = { "Ugró Zombi" }
new const zclass3_info[] = { "HP- Jump+" }
new const zclass3_model[] = { "jump" }
new const zclass3_clawmodel[] = { "v_jump" }
const zclass3_health = 2500
const zclass3_speed = 285
const Float:zclass3_gravity = 0.5
const zclass3_adminflags = ADMIN_ALL
// Tank Zombie
new const zclass4_name[] = { "Tanker Zombie" }
new const zclass4_info[] = { "HP++ Speed-" }
new const zclass4_model[] = { "tank" }
new const zclass4_clawmodel[] = { "v_queenclaw" }
const zclass4_health = 4200
const zclass4_speed = 200
const Float:zclass4_gravity = 1.0
const zclass4_adminflags = ADMIN_ALL
#define TANK_ARMOR 200
new g_zclass_tanker
public plugin_precache()
{
register_plugin("[BB] Zombie fajok", "6.5", "Stricimaci")
bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, 0.0, zclass1_adminflags)
bb_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity, 0.0, zclass2_adminflags)
bb_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity, 0.0, zclass3_adminflags)
g_zclass_tanker = bb_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity, 0.0, zclass4_adminflags)
}
#if defined TANK_ARMOR
public plugin_init()
{
RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1)
}
public ham_PlayerSpawn_Post(id)
{
if (!is_user_alive(id))
return ;
if (bb_is_user_zombie(id) && bb_get_user_zombie_class(id) == g_zclass_tanker)
{
give_item(id, "item_assaultsuit");
cs_set_user_armor(id, TANK_ARMOR, CS_ARMOR_VESTHELM);
}
}
#endif