/*
*/
#include <amxmodx>
#include <fakemeta>
#include <zombieplague>
#define DISTANCE 120
new g_iTeam[33]
new bool:g_bSolid[33]
new bool:g_bHasSemiclip[33]
new Float:g_fOrigin[33][3]
new bool:g_bSemiclipEnabled
new g_iForwardId[3]
new g_iMaxPlayers
new g_iCvar[3]
public plugin_init( )
{
register_plugin( "[ZP] Antiblock", "0.1", "Maslyak" )
g_iCvar[0] = register_cvar( "semiclip_enabled", "1" )
g_iCvar[1] = register_cvar( "semiclip_teamclip", "1" )
g_iCvar[2] = register_cvar( "semiclip_transparancy", "1" )
register_forward( FM_ClientCommand, "fwdClientCommand" )
if( get_pcvar_num( g_iCvar[0] ) )
{
g_iForwardId[0] = register_forward( FM_PlayerPreThink, "fwdPlayerPreThink" )
g_iForwardId[1] = register_forward( FM_PlayerPostThink, "fwdPlayerPostThink" )
g_iForwardId[2] = register_forward( FM_AddToFullPack, "fwdAddToFullPack_Post", 1 )
g_bSemiclipEnabled = true
}
else
g_bSemiclipEnabled = false
g_iMaxPlayers = get_maxplayers( )
}
public fwdPlayerPreThink( plr )
{
static id, last_think
if( last_think > plr )
{
for( id = 1; id <= g_iMaxPlayers; id++ )
{
if( is_user_alive( id ) )
{
if( get_pcvar_num( g_iCvar[1] ) )
g_iTeam[id] = zp_get_user_zombie( id )
g_bSolid[id] = pev( id, pev_solid ) == SOLID_SLIDEBOX ? true : false
pev( id, pev_origin, g_fOrigin[id] )
}
else
g_bSolid[id] = false
}
}
last_think = plr
if( g_bSolid[plr] )
{
for( id = 1; id <= g_iMaxPlayers; id++ )
{
if( g_bSolid[id] && get_distance_f( g_fOrigin[plr], g_fOrigin[id] ) <= DISTANCE && id != plr )
{
if( get_pcvar_num( g_iCvar[1] ) && g_iTeam[plr] != g_iTeam[id] )
return FMRES_IGNORED
if(!(pev(plr, pev_button) & IN_USE))
return FMRES_IGNORED
set_pev( id, pev_solid, SOLID_NOT )
g_bHasSemiclip[id] = true
}
}
}
return FMRES_IGNORED
}
public fwdPlayerPostThink( plr )
{
static id
for( id = 1; id <= g_iMaxPlayers; id++ )
{
if( g_bHasSemiclip[id] )
{
set_pev( id, pev_solid, SOLID_SLIDEBOX )
g_bHasSemiclip[id] = false
}
}
}
public fwdAddToFullPack_Post( es_handle, e, ent, host, hostflags, player, pset )
{
if( player )
{
if( g_bSolid[host] && g_bSolid[ent] && get_distance_f( g_fOrigin[host], g_fOrigin[ent] ) <= DISTANCE )
{
if( get_pcvar_num( g_iCvar[1] ) && g_iTeam[host] != g_iTeam[ent] )
return FMRES_IGNORED
if(!(pev(host, pev_button) & IN_USE))
return FMRES_IGNORED
set_es( es_handle, ES_Solid, SOLID_NOT ) // makes semiclip flawless
if( get_pcvar_num( g_iCvar[2] ) == 1 )
{
set_es( es_handle, ES_RenderMode, kRenderTransAlpha )
set_es( es_handle, ES_RenderAmt, 85 )
}
else if( get_pcvar_num( g_iCvar[2] ) == 2 )
{
set_es( es_handle, ES_Effects, EF_NODRAW )
set_es( es_handle, ES_Solid, SOLID_NOT )
}
}
}
return FMRES_IGNORED
}
// is there a better way to detect changings of g_iCvar[0]?
public fwdClientCommand( plr )
{
// use the forwards just when needed, for good performance
if( !get_pcvar_num( g_iCvar[0] ) && g_bSemiclipEnabled )
{
unregister_forward( FM_PlayerPreThink, g_iForwardId[0] )
unregister_forward( FM_PlayerPostThink, g_iForwardId[1] )
unregister_forward( FM_AddToFullPack, g_iForwardId[2], 1 )
g_bSemiclipEnabled = false
}
else if( get_pcvar_num( g_iCvar[0] ) && !g_bSemiclipEnabled )
{
g_iForwardId[0] = register_forward( FM_PlayerPreThink, "fwdPlayerPreThink" )
g_iForwardId[1] = register_forward( FM_PlayerPostThink, "fwdPlayerPostThink" )
g_iForwardId[2] = register_forward( FM_AddToFullPack, "fwdAddToFullPack_Post", 1 )
g_bSemiclipEnabled = true
}
}