#include <amxmodx>
#include <hamsandwich>
#include <cstrike>
#include <fun>
#include <colorchat>
#define PLUGIN "Fegyvermenu_by_BaSzOgASD"
#define VERSION "3.0"
#define AUTHOR "BaSzOgASD"
new gWPCT;
new gWPTE;
new g_showsec[33];
new bool:already[33];
new const priwpns[][] = {
"weapon_shield",
"weapon_scout",
"weapon_xm1014",
"weapon_mac10",
"weapon_aug",
"weapon_ump45",
"weapon_sg550",
"weapon_galil",
"weapon_famas",
"weapon_awp",
"weapon_mp5navy",
"weapon_m249",
"weapon_m3",
"weapon_m4a1",
"weapon_tmp",
"weapon_g3sg1",
"weapon_sg552",
"weapon_ak47",
"weapon_p90"
}
new const secwpns[][] = {
"weapon_p228",
"weapon_elite",
"weapon_fiveseven",
"weapon_usp",
"weapon_glock18",
"weapon_deagle"
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_Spawn, "player", "JatekosEledes", true);
register_logevent("logevent_end", 2, "1=Round_End");
register_logevent("logevent_end", 2, "1&Restart_Round");
register_logevent("logevent_end", 2, "1=Game_Commencing");
}
public logevent_end()
{
gWPCT = 0;
gWPTE = 0;
new players[32], pnum
get_players(players, pnum)
for(new i=0; i<pnum; i++)
{
already[i] = false;
}
}
public JatekosEledes(id)
{
g_showsec[id] = 15;
already[id] = false;
{
Fegyvermenu(id);
}
}
public Fegyvermenu(id)
{
if(!is_user_alive(id)) return PLUGIN_HANDLED;
new string[200];
if(g_showsec[id] <= 15)
{
if(g_showsec[id] != 0)
{
if(already[id]) return PLUGIN_HANDLED;
set_task(1.0, "Fegyvermenu",id);
g_showsec[id]--;
}
else
{
show_menu(id, 0, "^n", 1);
return PLUGIN_HANDLED;
}
}
format(string, charsmax(string), "\d[\yOnly Dust2\d]^n\wFegyver csomagok\y[\d%d \wmp\y]\w:", g_showsec[id]);
new iMenu = menu_create(string, "MainMenu_Handle");
menu_additem(iMenu, "\rNem kérek Fegyvert!\w", "1");
menu_additem(iMenu, "\rM4A1 Colt \yCsomag\w", "2");
menu_additem(iMenu, "\rAK47 Kalasnikov \yCsomag\w", "3");
menu_additem(iMenu, "\rAWP Magnum Sniper \yCsomag\w", "4");
menu_additem(iMenu, "\rMachineGun \yCsomag\w", "5");
menu_additem(iMenu, "\rFAMAS \yCsomag\w", "6");
menu_additem(iMenu, "\rSG552 \yCsomag\w", "7");
menu_additem(iMenu, "\rScoout \yCsomag", "8");
menu_setprop(iMenu, MPROP_NUMBER_COLOR, "\w");
menu_display(id, iMenu);
return PLUGIN_HANDLED;
}
public MainMenu_Handle(id, iMenu, iItem)
{
if( iItem == MENU_EXIT )
{
menu_destroy(iMenu);
return PLUGIN_HANDLED;
}
already[id] = true;
new iAccess, iCallback, szData[5];
menu_item_getinfo(iMenu, iItem, iAccess, szData, charsmax(szData), _, _, iCallback);
drop_pri(id)
drop_sec(id)
switch( str_to_num(szData) )
{
case 1:
{
give_item(id, "weapon_knife")
give_item(id, "weapon_deagle")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_DEAGLE,35)
ColorChat(id, GREEN, "[Infó]»^3Deagle ^1csomagot kaptál mert nem kértél semmit!");
}
case 2:
{
give_item(id, "weapon_knife")
give_item(id, "weapon_m4a1")
give_item(id, "weapon_deagle")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_M4A1,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
ColorChat(id, GREEN, "[Infó]»^3M4A1 ^1csomagot kaptál!");
}
case 3:
{
give_item(id, "weapon_knife")
give_item(id, "weapon_ak47")
give_item(id, "weapon_deagle")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_AK47,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
ColorChat(id, GREEN, "[Infó]»^3AK47 ^1csomagot kaptál!");
}
case 4:
{
new CsTeams:userTeam = cs_get_user_team(id);
if(userTeam == CS_TEAM_CT)
{
if(gWPCT < 2)
{
give_item(id, "weapon_knife")
give_item(id, "weapon_awp")
give_item(id, "weapon_deagle")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_AWP,30)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
ColorChat(id, GREEN, "[Infó]»^3AWP ^1csomagot kaptál!");
gWPCT++
}
else
{
client_print(id, print_center, "Csak 2 ember AWP-zhet csapatonként!");
give_item(id, "weapon_knife")
give_item(id, "weapon_m4a1")
give_item(id, "weapon_deagle")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_M4A1,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
ColorChat(id, GREEN, "[Infó]»^3M4A1 ^1csomagot kaptál mert csak 2 ember AWP-zhet!");
Fegyvermenu(id)
}
}
if(userTeam == CS_TEAM_T)
if(gWPTE < 2)
{
give_item(id, "weapon_knife")
give_item(id, "weapon_awp")
give_item(id, "weapon_deagle")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_AWP,30)
cs_set_user_bpammo(id,CSW_DEAGLE,35);
ColorChat(id, GREEN, "[Infó]»^3AWP ^1csomagot kaptál!");
gWPTE++
}
else
{
client_print(id, print_center, "Csak 2 ember AWP-zhet csapatonként!");
give_item(id, "weapon_knife")
give_item(id, "weapon_ak47")
give_item(id, "weapon_deagle")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_AK47,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
ColorChat(id, GREEN, "[Infó]»^3AK47 ^1csomagot kaptál mert csak 2 ember AWP-zhet!");
Fegyvermenu(id)
}
}
case 5:
{
give_item(id, "weapon_knife")
give_item(id, "weapon_m249")
give_item(id, "weapon_deagle")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_M249,200)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
ColorChat(id, GREEN, "[Infó]»^3MachineGun ^1csomagot kaptál!");
}
case 6:
{
give_item(id, "weapon_knife")
give_item(id, "weapon_famas")
give_item(id, "weapon_deagle")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_FAMAS,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
ColorChat(id, GREEN, "[Infó]»^3Famas ^1csomagot kaptál!");
}
case 7:
{
give_item(id, "weapon_knife")
give_item(id, "weapon_sg552")
give_item(id, "weapon_deagle")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_SG552,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
ColorChat(id, GREEN, "[Infó]»^3SG552 ^1csomagot kaptál!");
}
}
return PLUGIN_HANDLED;
}
stock give_player_grenades(index)
{
give_item(index, "weapon_hegrenade");
give_item(index, "weapon_flashbang");
give_item(index, "weapon_flashbang");
give_item(index, "weapon_smokegrenade");
give_item(index, "item_thighpack");
give_item(index, "item_assaultsuit");
}
stock drop_pri(id)
{
for(new j = 0; j < sizeof priwpns; j++)
{
engclient_cmd(id,"drop", priwpns[j])
}
}
stock drop_sec(id)
{
for(new j = 0; j < sizeof secwpns; j++)
{
engclient_cmd(id,"drop", secwpns[j])
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ ansicpg1250\\ deff0\\ deflang1038{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par }
*/