if(vip(id))
ColorChat(0, RED, "^x04[VIP]^x01 VIP Csatlakozott:^x03 %s", name);
}
public on_damage(id)
{
new attacker = get_user_attacker(id)
if ( is_user_connected(id) && is_user_connected(attacker))
if (vip(attacker))
{
new damage = read_data(2)
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
}
}
public event_new_round()
{
g_team_tele = false
start_time = get_gametime()
}
public plugin_precache()
{
precache_sound( TELEPORT_SOUND );
engfunc(EngFunc_PrecacheSound, g_sound_beep);
}
public bacon_spawn(id)
{
if(task_exists(id))
remove_task(id)
if(g_used[id])
g_used[id] = false
if(vip(id) && (get_pcvar_num(cvar_type) == 1))
{
set_task(get_pcvar_float(cvar_time), "menu_vip", id)
}
if(!(get_pcvar_num(cvar_type) == 1))
set_task(1.0, "PrintAd")
used_powers[id] = false
used_weapons[id] = false
used_tele[id] = false
g_speed[id] = false
g_used[id] = false
g_damage[id] = false
}
public PrintAd()
{
ColorChat(0, RED, "^x04[VIP]^x01 Ha szeretne latni a vipmenut, irja be:^x03 /vipmenu");
}
public bacon_damage(victim, inflictor, attacker, Float:damage)
{
if (is_valid_player(attacker) && g_damage[attacker])
{
damage *= get_pcvar_float(cvar_damage)
SetHamParamFloat(4, damage)
}
}
public fwd_player_prethink(id)
{
if(g_speed[id] && vip(id))
{
new Float:speed
speed = get_pcvar_float(cvar_speed)
engfunc(EngFunc_SetClientMaxspeed, id, speed);
set_pev(id, pev_maxspeed, speed);
}
}
public vipmenu(id)
{
if(get_pcvar_num(cvar_type) == 0)
{
set_task(0.2, "menu_vip", id)
}
else if(get_pcvar_num(cvar_type) == 1)
{
ColorChat(0, RED, "^x04[VIP]^x01 Vip menu^x03 Automatikus!");
}
else
{
set_task(0.2, "menu_vip", id)
}
if(get_pcvar_num(cvar_blockchat))
return PLUGIN_HANDLED
return PLUGIN_CONTINUE
}
public menu_vip(id)
{
if(!is_user_alive(id))
return
new map[ 32 ];
get_mapname( map, charsmax( map ) );
new menu = menu_create("\rSurf Vip Menu:", "menu_vip_handler");
if(vip(id))
{
if(!used_weapons[id])
menu_additem(menu, "\w Fegyver menu", "1", 0);
else if(used_weapons[id])
menu_additem(menu, "\d Fegyver menu", "1", 0);
if(!used_powers[id])
menu_additem(menu, "\w Sajat menu", "2", 0);
else if(used_powers[id])
menu_additem(menu, "\d Sajat menu", "2", 0);
if( equal( map, "surf_ski_2" ) )
{
if(!used_tele[id])
menu_additem(menu, "\wTelepor Menu", "3", 0);
else if(used_tele[id])
menu_additem(menu, "\dTeleport Menu", "3", 0);
}
}
else
{
menu_additem(menu, "\d Fegyver Meni", "1", 0);
menu_additem(menu, "\d Sajat Meni", "2", 0);
menu_additem(menu, "\d Teleport Menu", "3", 0);
menu_additem(menu, "\w Kap V.I.P!", "4", 0);
}
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public menu_vip_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new map[ 32 ];
get_mapname( map, charsmax( map ) );
switch(key)
{
case 1:
{
if(!used_weapons[id])
{
menu_weapons(id)
used_weapons[id] = true
ColorChat(id, RED, "^x04[VIP]^x04 Fegyver menu aktiv!")
}
else
{
ColorChat(id, RED, "^x04[VIP]^x03 Varjon a kovetkezo korig!")
menu_vip(id)
}
}
case 2:
{
if(!used_powers[id])
{
second_menu(id)
used_powers[id] = true
ColorChat(id, RED, "^x04[VIP]^x04 Fegyver menu aktiv!")
}
else
{
ColorChat(id, RED, "^x04[VIP]^x03 Varjon a kovetkezo korig!")
menu_vip(id)
}
}
case 3:
{
if( equal( map, "surf_ski_2" ) )
{
if(!used_tele[id])
{
menu_teleport(id)
used_tele[id] = true
ColorChat(id, RED, "^x04[VIP]^x04 Teleport Menu aktiv!")
}
else
{
ColorChat(id, RED, "^x04[VIP]^x03 Varjon a kovetkezo korig!")
menu_vip(id)
}
}
}