Üdv Valaki meg csinálja nekem hogy mikor be lépek akkor bemelegitő kőr legyen és a menü elé jön köszönöm
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <fun>
#include <cstrike>
new gWPCT
new gWPTE
new bemelegito, masodperc
new mp[33]
#define PLUGIN "FegyverMenü"
#define VERSION "1.0"
#define AUTHOR "Pista"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_Spawn,"player","Eledes",true);
register_logevent("AWP",2,"1=Round_End")
register_logevent("kornull", 2, "0=World triggered", "1&Restart_Round_")
register_logevent("kornull", 2, "0=World triggered", "1=Game_Commencing")
asd()
}
public awp(id)
{
gWPCT = 2
gWPTE = 2
}
public asd()
{
bemelegito = true
masodperc = 40
set_task(1.0, "szamolas")
}
public szamolas(id)
{
client_print(0, print_center, "%d másodpercig bemelegĂtĹ‘ kör!", masodperc)
if(masodperc > 0)
{
masodperc--
set_task(1.0, "szamolas")
}
else
{
bemelegito = false
server_cmd("sv_restart 1")
client_print(0, print_center, "BemelegĂtĹ‘ körnek vĂ©ge!")
}
}
public Eledes(id)
{
cs_set_user_money(id,0)
if(bemelegito == false)
{
strip_user_weapons(id)
give_item(id, "weapon_knife")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_DEAGLE,35)
mp[id] = 15
Fegyvermenu(id)
}
else
{
cs_set_user_money(id,0)
strip_user_weapons(id)
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_DEAGLE,35)
}
}
public Fegyvermenu(id)
{
cs_set_user_money(id,0)
new jatekos[32]
new ctnum,tnum
get_players(jatekos, gWPCT,"e","CT")
get_players(jatekos, gWPTE,"e","TERRORIST")
if(!is_user_alive(id)) return PLUGIN_HANDLED;
new cim[121];
if(mp[id] <= 15)
{
if(mp[id] != 0)
{
return PLUGIN_HANDLED
set_task(1.0, "Fegyvermenu",id);
mp[id]--;
}
else
{
remove_task(id)
print_color(id, "!g[Információ]!y Sajnos lejárt az idő, nem választottál semmit!")
show_menu(id, 0, "^n", 1);
return PLUGIN_HANDLED;
}
}
format(cim,charsmax(cim),"\r.:[R]\wea\y[D]y \wFegyverMenü \y- \w[Másodperc: \r:%d",mp[id])
new menu = menu_create(cim, "fegyvermenu_h" )
menu_additem(menu,"Marverick \dM4A1","1",0)
menu_additem(menu,"Alexander Kalasnyikov \dAK47","2",0)
menu_additem(menu,"AWP","3",0)
menu_additem(menu,"St. Étienne \dFAMAS","4",0)
menu_additem(menu,"SMG \dMP5 NAVY","5",0)
menu_additem(menu,"Shotgun \dM3","6",0)
menu_additem(menu,"Távcsöves puska \dSCOUT","7",0)
menu_setprop(menu, MPROP_EXITNAME, "Kilépés")
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, menu, 0)
}
public fegyvermenu_h(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[9], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
return PLUGIN_HANDLED
}
stock print_color(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4")
replace_all(msg, 190, "!y", "^1")
replace_all(msg, 190, "!t", "^3")
replace_all(msg, 190, "á", "á")
replace_all(msg, 190, "é", "Ă©")
replace_all(msg, 190, "í", "Ă")
replace_all(msg, 190, "ó", "Ăł")
replace_all(msg, 190, "ö", "ö")
replace_all(msg, 190, "ő", "Ĺ‘")
replace_all(msg, 190, "ú", "Ăş")
replace_all(msg, 190, "ü", "ĂĽ")
replace_all(msg, 190, "ű", "ű")
replace_all(msg, 190, "Á", "Ă")
replace_all(msg, 190, "É", "É")
replace_all(msg, 190, "Í", "ĂŤ")
replace_all(msg, 190, "Ó", "Ă“")
replace_all(msg, 190, "Ö", "Ă–")
replace_all(msg, 190, "Ő", "Ĺ")
replace_all(msg, 190, "Ú", "Ăš")
replace_all(msg, 190, "Ü", "Ăś")
replace_all(msg, 190, "Ű", "Ĺ°")
if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
write_byte(players[i])
write_string(msg)
message_end()
}
}
}
return PLUGIN_HANDLED
}