#include <amxmodx>
#include <amxmisc>
#include <colorchat>
#include <fun>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>
#include <engine>
new jumpnum[33] = 0
new bool:dojump[33] = false
#define PLUGIN "Weapon Menu"
#define VERSION "1.0"
#define AUTHOR "Silent"
new gWPCT;
new gWPTE;
new bool:wpon
new bool:g_bhop[33]
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
/*register_clcmd("say guns", "fegyvermenu");*/
RegisterHam(Ham_Spawn, "player", "fegyvermenu", 1)
register_logevent("logevent_end", 2, "1=Round_End");
register_forward(FM_PlayerPreThink, "fw_PlayerPreThink")
}
public logevent_end()
{
gWPCT = 0;
gWPTE = 0;
wpon = false
}
public fegyvermenu(id)
{
strip_user_weapons(id)
cs_set_user_money(id, 0); // Penz nullazasa
new jatekos[32]
new ctnum, tnum
get_players(jatekos, ctnum, "e", "CT")
get_players(jatekos, tnum, "e", "TERRORIST")
if(ctnum >= 3 && tnum >= 3)
{
wpon = true
}
if(!user_has_weapon(id, CSW_C4))
{
strip_user_weapons(id);
new menu = menu_create("\d[\yS\rG\d] » \rVálassz \yFegyver \yCsomagot! \d", "handler");
menu_additem(menu, "[\rM4A1 \yCsomag]", "1", 0);
menu_additem(menu, "[\rAK47 \yCsomag]", "2", 0);
menu_additem(menu, "[\rAWP \yCsomag]\d [\rElső 5 embernek\d] \r[3v3]", "3", 0);
menu_additem(menu, "[\rMachineGun \yCsomag]", "4", 0);
menu_additem(menu, "[\rAUG \yCsomag]", "5", 0);
menu_additem(menu, "[\rFAMAS \yCsomag]", "6", 0);
menu_additem(menu, "[\rGalil \yCsomag]", "7", 0);
menu_additem(menu, "[\rSMG \yCsomag]", "8", 0);
menu_additem(menu, "[\rAutoshotgun \yCsomag] \d [\rXM1014\d]", "9", 0);
menu_additem(menu, "[\rShotgun \yCsomag]\d [\rM3\d]", "10", 0);
menu_additem(menu, "[\rScout \yCsomag]", "11", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu);
}
else
{
new menu = menu_create("\d[\yS\rG\d » \rVálassz \yFegyver \yCsomagot! \d", "handler");
menu_additem(menu, "[\rM4A1 \yCsomag]", "1", 0);
menu_additem(menu, "[\rAK47 \yCsomag]", "2", 0);
menu_additem(menu, "[\rAWP \yCsomag]\d [\rElső 5 embernek\d] \r[3v3]", "3", 0);
menu_additem(menu, "[\rMachineGun \yCsomag]", "4", 0);
menu_additem(menu, "[\rAUG \yCsomag]", "5", 0);
menu_additem(menu, "[\rFAMAS \yCsomag]", "6", 0);
menu_additem(menu, "[\rGalil \yCsomag]", "7", 0);
menu_additem(menu, "[\rSMG \yCsomag]", "8", 0);
menu_additem(menu, "[\rAutoshotgun \yCsomag] \d [\rXM1014\d]", "9", 0);
menu_additem(menu, "[\rShotgun \yCsomag]\d [\rM3\d]", "10", 0);
menu_additem(menu, "[\rScout \yCsomag]", "11", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu);
}
}
public handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_m4a1");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, BLUE, "^4[SG] » ^3Kaptál egy ^4M4A1 Csomagot!");
}
case 2:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_ak47");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
ColorChat(id, BLUE, "^4[SG] » ^3Kaptál egy ^4AK47 Csomagot!");
}
case 3:
{
new CsTeams:userTeam = cs_get_user_team(id);
if(userTeam == CS_TEAM_CT)
{
if(gWPCT < 5 && wpon == true)
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_awp");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
ColorChat(id, BLUE, "^4[SG] » ^3Kaptál egy ^4AWP Csomagot!");
gWPCT++
}
else
{
set_hudmessage(42, 255, 212, 0.27, 0.26, 0, 6.0, 2.1)
show_hudmessage(id, "3v3-tól van AWP!^nVárd meg még elegen leszünk a szerveren!^n5-en Használhatjátok a WP-ét!");
fegyvermenu(id);
}
}
if(userTeam == CS_TEAM_T)
{
if(gWPTE < 5 && wpon == true)
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_awp");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
ColorChat(id, BLUE, "^4[SG] » ^3Kaptál egy ^4AWP Csomagot!");
gWPTE++
}
else
{
set_hudmessage(42, 255, 212, 0.27, 0.26, 0, 6.0, 2.1)
show_hudmessage(id, "3v3-tól van AWP!^nVárd meg még elegen leszünk a szerveren!^n5-en Használhatjátok a WP-ét!");
fegyvermenu(id);
}
}
}
case 4:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_m249");
give_item(id, "ammo_556natobox");
give_item(id, "ammo_556natobox");
give_item(id, "ammo_556natobox");
ColorChat(id, BLUE, "^4[SG] » ^3Kaptál egy ^4MacHineGun Csomagot!");
}
case 5:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_aug");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, BLUE, "^4[SG] » ^3Kaptál egy ^4AUG Csomagot!");
}
case 6:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_famas");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, BLUE, "^4[SG] » ^3Kaptál egy ^4FAMAS Csomagot!");
}
case 7:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_galil");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, BLUE, "^4[SG] » ^3Kaptál egy ^4Galil Csomagot!");
}
case 8:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_mp5navy");
give_item(id, "ammo_9mm");
give_item(id, "ammo_9mm");
give_item(id, "ammo_9mm");
ColorChat(id, BLUE, "^4[SG] » ^3Kaptál egy ^4SMG Csomagot!");
}
case 9:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_xm1014");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
ColorChat(id, BLUE, "^4[SG] » ^3Kaptál egy ^4AutoShotgun Csomagot!");
}
case 10:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_m3");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
ColorChat(id, BLUE, "^4[SG] » ^3Kaptál egy ^4Shotgun Csomagot!");
}
case 11:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_scout");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
ColorChat(id, BLUE, "^4[SG] » ^3Kaptál egy ^4Scout Csomagot!");
}
}
return PLUGIN_HANDLED;
}
stock give_player_grenades(index)
{
give_item(index, "weapon_hegrenade");
give_item(index, "weapon_flashbang");
give_item(index, "weapon_flashbang");
/*give_item(index, "weapon_smokegrenade");*/
give_item(index, "item_thighpack");
give_item(index, "item_assaultsuit");
ShowMenu(index)
}
public client_putinserver(id)
{
jumpnum[id] = 0
dojump[id] = false
}
public client_disconnect(id)
{
jumpnum[id] = 0
dojump[id] = false
}
public client_connect(id)
{
g_bhop[id] = false
}
public client_PreThink(id)
{
if(!is_user_alive(id)) return PLUGIN_CONTINUE
new nbut = get_user_button(id)
new obut = get_user_oldbutton(id)
if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP))
{
if(g_bhop[id] == true)
{
if(jumpnum[id] < 1)
{
dojump[id] = true
jumpnum[id]++
return PLUGIN_CONTINUE
}
}
else
{
if(jumpnum[id] < 3)
{
dojump[id] = true
jumpnum[id]++
return PLUGIN_CONTINUE
}
}
}
if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
{
jumpnum[id] = 0
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public client_PostThink(id)
{
if(!is_user_alive(id)) return PLUGIN_CONTINUE
if(dojump[id] == true)
{
new Float:velocity[3]
entity_get_vector(id,EV_VEC_velocity,velocity)
velocity[2] = random_float(265.0,285.0)
entity_set_vector(id,EV_VEC_velocity,velocity)
dojump[id] = false
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public ShowMenu(id)
{
new menu = menu_create("Auto bhop", "b_hand");
menu_additem(menu, "Igen", "", 0);
menu_additem(menu, "Nem", "", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_HANDLED;
}
public b_hand(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_cancel(id);
return PLUGIN_HANDLED;
}
new command[6], name[64], access, callback;
menu_item_getinfo(menu, item, access, command, sizeof command - 1, name, sizeof name - 1, callback);
switch(item)
{
case 0: g_bhop[id] = true
case 1: g_bhop[id] = false
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public fw_PlayerPreThink(id)
{
if(g_bhop[id] == true)
{
entity_set_float(id, EV_FL_fuser2, 0.0)
if (entity_get_int(id, EV_INT_button) & 2) {
new flags = entity_get_int(id, EV_INT_flags)
if (flags & FL_WATERJUMP)
return PLUGIN_CONTINUE
if ( entity_get_int(id, EV_INT_waterlevel) >= 2 )
return PLUGIN_CONTINUE
if ( !(flags & FL_ONGROUND) )
return PLUGIN_CONTINUE
new Float:velocity[3]
entity_get_vector(id, EV_VEC_velocity, velocity)
velocity[2] += 250.0
entity_set_vector(id, EV_VEC_velocity, velocity)
entity_set_int(id, EV_INT_gaitsequence, 6)
}
}
return PLUGIN_CONTINUE
}