1.5-öket írd át, ez másfélszeres sebzés... Ha jól emlékszem így volt
Kód:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#define PLUGIN "Plugin"
#define VERSION "1.0"
#define AUTHOR "mforce"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_TakeDamage , "player", "PlayerHurt", 0)
}
public PlayerHurt(victim, inflictor, attacker, Float:damage, DamageBits) {
if(!is_user_connected(attacker) || !is_user_alive(attacker)) return PLUGIN_HANDLED;
new weap = get_user_weapon(attacker)
if(is_user_alive(victim) && is_user_alive(attacker) && weap == CSW_DEAGLE)
{
SetHamParamFloat(4, damage * 1.5);
}
if(is_user_alive(victim) && is_user_alive(attacker) && weap == CSW_AK47)
{
SetHamParamFloat(4, damage * 1.5);
}
if(is_user_alive(victim) && is_user_alive(attacker) && weap == CSW_M4A1)
{
SetHamParamFloat(4, damage * 1.5);
}
if(is_user_alive(victim) && is_user_alive(attacker) && weap == CSW_AWP)
{
SetHamParamFloat(4, damage * 1.5);
}
return HAM_IGNORED;
}