#include <amxmodx>
#include <engine>
#include <nvault>
#include <cstrike>
#include <fun>
#include <fakemeta>
#include <hamsandwich>
#define USE_CC 1
#if defined USE_CC
#include <colorchat>
#endif
#define FREQ 0.1
new oles[33], skin[33], vault, SEBZES, skin_oles, skin_hsoles, skin_kesoles
new skin1[121], skin2[121], skin3[121], skin4[121], skin5[121], skin6[121], skin7[121], skin8[121], skin9[121], skin10[121], skin11[121], skin12[121], skin13[121], skin14[121], skin15[121], skin16[121], skin17[121], skin18[121], skin19[121], skin20[121]
new const awp[] = "models/awp.mdl"
new const awp_1[] = "models/amerikai.mdl"
new const awp_2[] = "models/arany.mdl"
new const awp_3[] = "models/asiimov.mdl"
new const awp_4[] = "models/boom.mdl"
new const awp_5[] = "models/camon.mdl"
new const awp_6[] = "models/corticera.mdl"
new const awp_7[] = "models/dragonlore.mdl"
new const awp_8[] = "models/electrichive.mdl"
new const awp_9[] = "models/galaxy.mdl"
new const awp_10[] = "models/graphite.mdl"
new const awp_11[] = "models/gyik.mdl"
new const awp_12[] = "models/joker.mdl"
new const awp_13[] = "models/katona.mdl"
new const awp_14[] = "models/laser.mdl"
new const awp_15[] = "models/medusa.mdl"
new const awp_16[] = "models/monster.mdl"
new const awp_17[] = "models/onitaiji.mdl"
new const awp_18[] = "models/pitviper.mdl"
new const awp_19[] = "models/suninleo.mdl"
new const awp_20[] = "models/smoke.mdl"
public plugin_precache()
{
precache_model(awp)
precache_model(awp_1)
precache_model(awp_2)
precache_model(awp_3)
precache_model(awp_4)
precache_model(awp_5)
precache_model(awp_6)
precache_model(awp_7)
precache_model(awp_8)
precache_model(awp_9)
precache_model(awp_10)
precache_model(awp_11)
precache_model(awp_12)
precache_model(awp_13)
precache_model(awp_14)
precache_model(awp_15)
precache_model(awp_16)
precache_model(awp_17)
precache_model(awp_18)
precache_model(awp_19)
precache_model(awp_20)
}
public plugin_init()
{
register_plugin("AWP", "AWP", "AWP")
set_task(25.0, "KorUzenet", 0, _, _, "b")
register_event("CurWeapon","fegyverek","be","1=1")
register_event("Damage", "event_sebzes", "be" )
register_event("DeathMsg", "halal", "a" );
register_event("CurWeapon", "fegyverid", "be", "1=1")
register_clcmd("say /skinmenu","menu")
register_clcmd("say /awp","menu")
register_clcmd("say /skinoles","pontmegtekint")
register_clcmd("say /oles","pontmegtekint")
register_clcmd("say /fegyok","menu")
register_clcmd("say /fegyverskin","menu")
register_clcmd("say /fegyomenu","menu")
register_cvar("sima_oles", "5");
register_cvar("hs_oles", "15");
register_cvar("kes_oles", "30");
skin_oles = get_cvar_num("sima_oles");
skin_hsoles = get_cvar_num("hs_oles");
skin_kesoles = get_cvar_num("kes_oles");
SEBZES = register_cvar("skin_sebzes", "1")
vault = nvault_open("fegyver_skin")
}
public fegyverid(id)
{
new fegyver = get_user_weapon(id)
if(skin[id] == 0 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp)
if(skin[id] == 1 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_1)
if(skin[id] == 2 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_2)
if(skin[id] == 3 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_3)
if(skin[id] == 4 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_4)
if(skin[id] == 5 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_5)
if(skin[id] == 6 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_6)
if(skin[id] == 7 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_7)
if(skin[id] == 8 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_8)
if(skin[id] == 9 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_9)
if(skin[id] == 10 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_10)
if(skin[id] == 11 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_11)
if(skin[id] == 12 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_12)
if(skin[id] == 13 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_13)
if(skin[id] == 14 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_14)
if(skin[id] == 15 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_15)
if(skin[id] == 16 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_16)
if(skin[id] == 17 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_17)
if(skin[id] == 18 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_18)
if(skin[id] == 19 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_19)
if(skin[id] == 20 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp_20)
}
public halal(id)
{
new gyilkos = read_data( 1 );
new aldozat = read_data( 2 );
if(gyilkos == aldozat || ! is_user_connected(gyilkos) || ! is_user_connected(aldozat))
{
return PLUGIN_HANDLED;
}
new olesekert = skin_oles;
if(read_data(3))
{
olesekert += skin_hsoles;
}
static Fegyver[26];
read_data(4, Fegyver, sizeof(Fegyver) -1);
if(equal(Fegyver,"knife"))
{
olesekert += skin_kesoles;
}
oles[gyilkos] += olesekert;
ColorChat(gyilkos, RED, "^3[.:{B4DB0Y$}:.] ^4Kaptál ^3+%i ^1Ölést!", olesekert);
return PLUGIN_HANDLED;
}
public menu(id) {
new cim[121]
formatex(cim, charsmax(cim), "\r[\d.:{B4DB0Y$}:.\r] \yFőMenü ^n\dPontjaid: \w%d^nOldal",oles[id])
new menu = menu_create(cim, "skin_menu");
formatex(skin1, charsmax(skin1),"%s", oles[id] >= 50 ? "\\rAmerikai AWP \\r[Megszerezve]" : "\\dFényes AWP \\r[50 Pont]\\y");
formatex(skin2, charsmax(skin2),"%s", oles[id] >= 80 ? "\\yArany AWP \\r[Megszerezve]" : "\\dSötét AWP \\r[80 Pont]\\y");
formatex(skin3, charsmax(skin3),"%s", oles[id] >= 110 ? "\\rAsiimov AWP \\r[Megszerezve]" : "\\dEzüst AWP \\r[110 Pont]\\y");
formatex(skin4, charsmax(skin4),"%s", oles[id] >= 150 ? "\\yBoom AWP \\r[Megszerezve]" : "\\dFa AWP \\r[150 Pont]\\y");
formatex(skin5, charsmax(skin5),"%s", oles[id] >= 200 ? "\\rCamon AWP \\r[Megszerezve]" : "\\dArany AWP \\r[200 Pont]\\y");
formatex(skin6, charsmax(skin6),"%s", oles[id] >= 250 ? "\\yCortiCera AWP \\r[Megszerezve]" : "\\dPulzus AWP \\r[250 Pont]\\y");
formatex(skin7, charsmax(skin7),"%s", oles[id] >= 300 ? "\\rDragonLore AWP \\r[Megszerezve]" : "\\dCsíkos AWP \\r[300 Pont]\\y");
formatex(skin8, charsmax(skin8),"%s", oles[id] >= 360 ? "\\yElectriChive AWP \\r[Megszerezve]" : "\\dTerep AWP \\r[360 Pont]\\y");
formatex(skin9, charsmax(skin9),"%s", oles[id] >= 410 ? "\\yGalaxy AWP \\r[Megszerezve]" : "\\dTűz AWP \\r[410 Pont]\\y");
formatex(skin10, charsmax(skin10),"%s", oles[id] >= 440 ? "\\yGraphite AWP \\r[Megszerezve]" : "\\dKatonai AWP \\r[440 Pont]\\y");
formatex(skin11, charsmax(skin11),"%s", oles[id] >= 470 ? "\\yGyik AWP \\r[Megszerezve]" : "\\dKobra AWP \\r[470 Pont]\\y");
formatex(skin12, charsmax(skin12),"%s", oles[id] >= 510 ? "\\yJoker AWP \\r[Megszerezve]" : "\\dTigris AWP \\r[510 Pont]\\y");
formatex(skin13, charsmax(skin13),"%s", oles[id] >= 570 ? "\\yKatona AWP \\r[Megszerezve]" : "\\dDevolved AWP \\r[570 Pont]\\y");
formatex(skin14, charsmax(skin14),"%s", oles[id] >= 610 ? "\\yLaser AWP \\r[Megszerezve]" : "\\dAsiimov AWP \\r[610 Pont]\\y");
formatex(skin15, charsmax(skin15),"%s", oles[id] >= 660 ? "\\yMedusa AWP \\r[Megszerezve]" : "\\dCrossFire AWP \\r[660 Pont]\\y");
formatex(skin16, charsmax(skin16),"%s", oles[id] >= 710 ? "\\yMonster AWP \\r[Megszerezve]" : "\\dMetal AWP \\r[710 Pont]\\y");
formatex(skin17, charsmax(skin17),"%s", oles[id] >= 760 ? "\\yOniTaiji AWP \\r[Megszerezve]" : "\\dMagma AWP \\r[760 Pont]\\y");
formatex(skin18, charsmax(skin18),"%s", oles[id] >= 820 ? "\\yPitViper AWP \\r[Megszerezve]" : "\\dZombie AWP \\r[820 Pont]\\y");
formatex(skin19, charsmax(skin19),"%s", oles[id] >= 900 ? "\\ySuninLeo AWP 2 \\r[Megszerezve]" : "\\dZombie AWP 2 \\r[900 Pont]\\y");
formatex(skin20, charsmax(skin20),"%s", oles[id] >= 1000 ? "\\ySmoke AWP \\r[Megszerezve]" : "\\dStar AWP \\r[1000 Pont]\\y");
menu_additem(menu, "\\yAlap AWP \\r[Megszerezve]", "1", 0 );
menu_additem(menu, skin1, "2", oles[id] >= 50 ? 0 : 1);
menu_additem(menu, skin2, "3", oles[id] >= 80 ? 0 : 1);
menu_additem(menu, skin3, "4", oles[id] >= 110 ? 0 : 1);
menu_additem(menu, skin4, "5", oles[id] >= 150 ? 0 : 1);
menu_additem(menu, skin5, "6", oles[id] >= 200 ? 0 : 1);
menu_additem(menu, skin6, "7", oles[id] >= 250 ? 0 : 1);
menu_additem(menu, skin7, "8", oles[id] >= 300 ? 0 : 1);
menu_additem(menu, skin8, "9", oles[id] >= 360 ? 0 : 1);
menu_additem(menu, skin9, "10", oles[id] >= 410 ? 0 : 1);
menu_additem(menu, skin10, "11", oles[id] >= 440 ? 0 : 1);
menu_additem(menu, skin11, "12", oles[id] >= 470 ? 0 : 1);
menu_additem(menu, skin12, "13", oles[id] >= 510 ? 0 : 1);
menu_additem(menu, skin13, "14", oles[id] >= 570 ? 0 : 1);
menu_additem(menu, skin14, "15", oles[id] >= 610 ? 0 : 1);
menu_additem(menu, skin15, "16", oles[id] >= 660 ? 0 : 1);
menu_additem(menu, skin16, "17", oles[id] >= 710 ? 0 : 1);
menu_additem(menu, skin17, "18", oles[id] >= 760 ? 0 : 1);
menu_additem(menu, skin18, "19", oles[id] >= 820 ? 0 : 1);
menu_additem(menu, skin19, "20", oles[id] >= 900 ? 0 : 1);
menu_additem(menu, skin20, "21", oles[id] >= 1000 ? 0 : 1);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_setprop(menu, MPROP_BACKNAME, "Vissza");
menu_setprop(menu, MPROP_NEXTNAME, "Tovább");
menu_setprop(menu, MPROP_EXITNAME, "Kilépés");
menu_display(id, menu, 0);
}
public pontmegtekint(id)
{
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Jelenleg ^3%d ^4ölésed van.", oles[id])
}
public event_sebzes( id ) {
new aldozat_id = id;
if( !is_user_connected( aldozat_id ) ) return PLUGIN_CONTINUE
new dmg_adas = read_data( 2 );
new dmgtype = read_data( 3 );
new Float:szorzo = get_pcvar_float(SEBZES);
new Float:sebzes = dmg_adas * szorzo;
new elet = get_user_health( aldozat_id );
new FegyID, sebzo_id = get_user_attacker( aldozat_id, FegyID );
if( !is_user_connected( sebzo_id ) || !is_user_alive( aldozat_id ) ) {
return PLUGIN_HANDLED
}
if( FegyID == CSW_AK47 && skin[sebzo_id] == 11 ) {
if( floatround(sebzes) >= elet ) {
if( aldozat_id == sebzo_id ) {
return PLUGIN_CONTINUE
}else{
log_kill( sebzo_id, aldozat_id, "ak47", 0 );
}
return PLUGIN_CONTINUE
}else {
if( aldozat_id == sebzo_id ) return PLUGIN_CONTINUE
fakedamage( aldozat_id, "weapon_ak47", sebzes, dmgtype );
}
}
return PLUGIN_CONTINUE
}
stock log_kill(gyilkos, aldozat, fegyver[],fejloves) {
user_silentkill( aldozat );
message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 );
write_byte( gyilkos );
write_byte( aldozat );
write_byte( fejloves );
write_string( fegyver );
message_end();
new oles = get_user_frags( gyilkos );
set_user_frags( gyilkos, oles++ );
new elvetel = get_user_frags( aldozat );
set_user_frags( aldozat, elvetel++ );
return PLUGIN_CONTINUE
}
public fegyverek(id)
{
new fegyver = get_user_weapon(id)
set_user_footsteps(id , ( (skin[id] == 1 && fegyver == CSW_AWP) ? 1 : 0) )
return PLUGIN_CONTINUE
}
public KorUzenet() {
ColorChat(0, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4AWP ^nMenü: ^3/awp");
return PLUGIN_HANDLED;
}
public skin_menu(id, menu, item) {
if( item == MENU_EXIT )
{
menu_destroy(id);
return PLUGIN_HANDLED;
}
new data[9], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
switch(key) {
case 1:{
if(oles[id] >= 0)
skin[id] = 0
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1az ^4Alap ^1AWP-t!");
}
case 2:{
if(oles[id] >= 50)
skin[id] = 1
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4Amerikai ^1AWP-t!");
}
case 3:{
if(oles[id] >= 80)
skin[id] = 2
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4Arany ^1AWP-t!");
}
case 4:{
if(oles[id] >= 110)
skin[id] = 3
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1az ^4 Asiimov ^1AWP-t!");
}
case 5:{
if(oles[id] >= 150)
skin[id] = 4
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4Boom ^1AWP-t!");
}
case 6:{
if(oles[id] >= 200)
skin[id] = 5
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1az ^4Camon ^1AWP-t!");
}
case 7:{
if(oles[id] >= 250)
skin[id] = 6
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4CortiCera ^1AWP-t!");
}
case 8:{
if(oles[id] >= 300)
skin[id] = 7
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4DragonLore ^1AWP-t!");
}
case 9:{
if(oles[id] >= 360)
skin[id] = 8
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4ElectriChive ^1AWP-t!");
}
case 10:{
if(oles[id] >= 410)
skin[id] = 9
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4Galaxy ^1AWP-t!");
}
case 11:{
if(oles[id] >= 440)
skin[id] = 10
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4Graphite ^1AWP-t!");
}
case 12:{
if(oles[id] >= 470)
skin[id] = 11
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4Gyik ^1AWP-t!");
}
case 13:{
if(oles[id] >= 510)
skin[id] = 11
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4Joker ^1AWP-t!");
}
case 14:{
if(oles[id] >= 570)
skin[id] = 11
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4Katona ^1AWP-t!");
}
case 15:{
if(oles[id] >= 610)
skin[id] = 11
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1az ^4Laser ^1AWP-t!");
}
case 16:{
if(oles[id] >= 660)
skin[id] = 11
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4Medusa ^1AWP-t!");
}
case 17:{
if(oles[id] >= 710)
skin[id] = 11
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4Monster ^1AWP-t!");
}
case 18:{
if(oles[id] >= 760)
skin[id] = 11
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4Onitaiji ^1AWP-t!");
}
case 19:{
if(oles[id] >= 820)
skin[id] = 11
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4PitViper ^1AWP-t!");
}
case 20:{
if(oles[id] >= 900)
skin[id] = 11
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4SuninLeo ^1AWP-t!");
}
case 21:{
if(oles[id] >= 1000)
skin[id] = 11
ColorChat(id, RED, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4Kiválasztottad ^1a ^4Smoke ^1AWP-t!");
menu_destroy(menu)
return PLUGIN_HANDLED
}
}
return PLUGIN_HANDLED
}
stock print_color(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4")
replace_all(msg, 190, "!y", "^1")
replace_all(msg, 190, "!t", "^3")
replace_all(msg, 190, "á", "á")
replace_all(msg, 190, "é", "é")
replace_all(msg, 190, "í", "í")
replace_all(msg, 190, "ó", "ó")
replace_all(msg, 190, "ö", "ö")
replace_all(msg, 190, "ő", "ő")
replace_all(msg, 190, "ú", "ú")
replace_all(msg, 190, "ü", "ü")
replace_all(msg, 190, "ű", "ű")
replace_all(msg, 190, "Á", "Á")
replace_all(msg, 190, "É", "É")
replace_all(msg, 190, "Í", "Í")
replace_all(msg, 190, "Ó", "Ó")
replace_all(msg, 190, "Ö", "Ö")
replace_all(msg, 190, "Ő", "Ő")
replace_all(msg, 190, "Ú", "Ú")
replace_all(msg, 190, "Ü", "Ü")
replace_all(msg, 190, "Ű", "Ű")
}
public mentes(id)
{
new vaultkey[64],vaultdata[256], authid[32]
get_user_authid(id, authid, 31)
format(vaultkey,63,"%s-SKIN", authid)
format(vaultdata,255,"%i#%i#", oles[id],skin[id])
nvault_set(vault,vaultkey,vaultdata)
return PLUGIN_CONTINUE
}
public betoltes(id)
{
new vaultkey[64],vaultdata[256], authid[32]
get_user_authid(id, authid, 31)
format(vaultkey,63,"%s-SKIN", authid)
format(vaultdata,255,"%i#%i#",oles[id],skin[id])
nvault_get(vault,vaultkey,vaultdata,255)
replace_all(vaultdata, 255, "#", " ")
new str_num[32], skin_num[32]
parse(vaultdata, str_num, 31, skin_num, 31)
oles[id] = str_to_num(str_num)
skin[id] = str_to_num(skin_num)
return PLUGIN_CONTINUE
}
public client_disconnect(id)
{
mentes(id)
}
public client_connect(id)
{
betoltes(id)
}
public kuldesmenu(id)
{
new szText[555 char]
formatex( szText, charsmax( szText ), "\r[\d.:{B4DB0Y$}:.\r] - \yKüldés\d ^n\d Válasszd ki a Játékost!" )
new menu = menu_create(szText, "kuldes_menu_h")
new players[32], pnum, tempid;
new szName[32], szTempid[10];
get_players(players, pnum);
for( new i; i<pnum; i++ )
{
tempid = players[i];
{
get_user_name(tempid, szName, charsmax(szName));
num_to_str(tempid, szTempid, charsmax(szTempid));
menu_additem(menu, szName, szTempid, 0);
}
}
menu_setprop(menu, MPROP_EXITNAME, "Kilépés");
menu_display(id, menu, 0)
}
public kuldes_menu_h(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], szName[64]
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
x_tempid = str_to_num(data);
client_cmd(id, "messagemode MENNYISEG");
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public arany_kuld(id)
{
new uzenet[121];
new kuldoneve[32], tempname[32]
read_args(uzenet, charsmax(uzenet))
remove_quotes(uzenet)
get_user_name(id, kuldoneve, 31)
get_user_name(x_tempid, tempname, 31)
if(str_to_num(uzenet) < 0)
return PLUGIN_HANDLED
if(arany[id] >= str_to_num(uzenet))
{
arany[x_tempid] += str_to_num(uzenet)
arany[id] -= str_to_num(uzenet)
ColorChat(id, GREEN, "^1[^3.:{B4DB0Y$}:.^1]^1» ^4%s ^1küldött ^4%d ^1Pontot ^4%s^1-nak!", kuldoneve, str_to_num(uzenet), tempname)
}
else
{
ColorChat(id, GREEN, "^1[^3.:{B4DB0Y$}:.^1]^1» ^1Sajnálom, nincs elég pontod.")
}
return PLUGIN_HANDLED;
}