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Csatlakozott: 2013.10.27. 23:13 Hozzászólások: 412
Megköszönt másnak: 21 alkalommal Megköszönték neki: 68 alkalommal
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Ebbe a vip menübe szeretném belerakni a TRG42-T a A GRÁNÁTOK (CT TEAMBE) HELYÉRE!itt a vip menü /* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <hamsandwich> #include <colorchat> #define PLUGIN "Deathrun VIP System" #define VERSION "1.1" #define AUTHOR "crazy" #define VIPJOG ADMIN_RESERVATION //VIP jog, alap: b new cvar_gravitacio, cvar_elet, cvar_pajzs, cvar_sebesseg public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) RegisterHam(Ham_Spawn, "player", "jatekos_spawn", 1) register_message(get_user_msgid("SayText"),"vip_perfix") register_clcmd("say /vip","vipakarlenni") //VIP MEN� CVAROK cvar_gravitacio = register_cvar("dr_vip_gravitacio", "500") cvar_elet = register_cvar("dr_vip_elet", "50") cvar_pajzs = register_cvar("dr_vip_pajzs", "50") cvar_sebesseg = register_cvar("dr_vip_sebesseg", "500") } public client_putinserver(id) { set_task(40.0, "hirdetes",id) set_task(0.7, "vip_csatlakozott",id) } public vip_csatlakozott(id) if(get_user_flags(id) & VIPJOG) { new name[32] get_user_name(id, name, 31) set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.20, 0, 6.0, 12.0) show_hudmessage(0, "Egy VIP csatlakozott a szerverre, neve: %s !",name) } public hirdetes(id) { ColorChat(id, GREEN, "[VIP] ^1Te is VIP akarsz lenni?! Nincs mas tennivalod mint hogy beirod: ^4/vip") } public vipakarlenni(id) { show_motd( id,"addons/amxmodx/configs/vip.txt","Mit kap a VIP?!") } public jatekos_spawn(id) { if (!is_user_alive(id)) return static CsTeams: team ; team = cs_get_user_team(id) if (team == CS_TEAM_T && (get_user_flags(id) & VIPJOG)) { set_task(2.0, "T_menu", id) } else if (team == CS_TEAM_CT && (get_user_flags(id) & VIPJOG)) { set_task(2.0, "CT_menu", id) } } public T_menu(id) { if(!is_user_alive(id)) return PLUGIN_HANDLED new gmenu = menu_create("\y~ \r[VIP] Menu, Valassz! \y~" , "VipT_handler") menu_additem(gmenu ,"\y255 \rElet/HP", "1" , 0) menu_additem(gmenu ,"\y255 \rPajzs/AP", "2" , 0) menu_additem(gmenu ,"\yGravitacio", "3" , 0) menu_additem(gmenu ,"\yGyorsabb sebesseg", "4" , 0) menu_additem(gmenu ,"\yDeagle \r7 Golyoval", "5" , 0) menu_additem(gmenu ,"\yGranatok \r(HE,FL)", "6" , 0) menu_additem(gmenu ,"\yEjjellato \r(A sotet palyakhoz)", "7" , 0) menu_setprop(gmenu , MPROP_EXIT , MEXIT_ALL) menu_display(id , gmenu , 0) return PLUGIN_CONTINUE } public CT_menu(id) { if(!is_user_alive(id)) return PLUGIN_HANDLED new gmenu = menu_create("\y~ \r[VIP] Menu, Valassz! \y~" , "VipCt_handler") menu_additem(gmenu ,"\y255 \rElet/HP", "1" , 0) menu_additem(gmenu ,"\y255 \rPajzs/AP", "2" , 0) menu_additem(gmenu ,"\yGravitacio", "3" , 0) menu_additem(gmenu ,"\yGyorsabb sebesseg", "4" , 0) menu_additem(gmenu ,"\yGranatok \r(SM,FB,HE)", "5" , 0) menu_additem(gmenu ,"\yEjjellato \r(A sotet palyakhoz)", "6" , 0) menu_setprop(gmenu , MPROP_EXIT , MEXIT_ALL) menu_display(id , gmenu , 0) return PLUGIN_CONTINUE } public VipT_handler(id, gmenu, item, player) { if (item == MENU_EXIT) { menu_destroy(gmenu) return PLUGIN_HANDLED } new data[6], iName[64] new access, callback menu_item_getinfo(gmenu, item, access, data, 5, iName, 63, callback) new key = str_to_num(data) switch(key) { case 1: { set_user_health(id, get_user_health(id) + get_pcvar_num(cvar_elet)) ColorChat(id, GREEN, "^4[VIP]^1 Az eleted megvaltoztatva!") } case 2: { set_user_armor(id, get_user_armor(id) + get_pcvar_num(cvar_pajzs)) ColorChat(id, GREEN, "^4[VIP]^1 A pajzsod megvaltoztatva!") } case 3: { new Float: gravitacio = get_pcvar_num(cvar_gravitacio) / 800.0 set_user_gravity(id, gravitacio) ColorChat(id, GREEN, "^4[VIP]^1 A gravitacio kepesseg aktiv!") } case 4: { new Float: sebesseg = get_pcvar_float(cvar_sebesseg) set_user_maxspeed(id, sebesseg) ColorChat(id, GREEN, "^4[VIP]^1 A sebesseged meggyorsitva!") } case 5: { give_item(id, "weapon_deagle") ColorChat(id, GREEN, "^4[VIP]^1 Kaptal egy Deagle-t 7 golyoval!") } case 6: { give_item(id, "weapon_flashbang") give_item(id, "weapon_flashbang") give_item(id, "weapon_hegrenade") ColorChat(id, GREEN, "^4[VIP]^1 Kaptal granatokat (FLASH,HE)!") } case 7: { cs_set_user_nvg(id) ColorChat(id, GREEN, "^4[VIP]^1 Kaptal egy ejjellatot, hasznalat: N!") } } menu_destroy(gmenu) return PLUGIN_HANDLED; } public VipCt_handler(id, gmenu, item, player) { if (item == MENU_EXIT) { menu_destroy(gmenu) return PLUGIN_HANDLED } new data[6], iName[64] new access, callback menu_item_getinfo(gmenu, item, access, data, 5, iName, 63, callback) new key = str_to_num(data) switch(key) { case 1: { set_user_health(id, get_user_health(id) + get_pcvar_num(cvar_elet)) ColorChat(id, GREEN, "^4[VIP]^1 Az eleted megvaltoztatva!") } case 2: { set_user_armor(id, get_user_armor(id) + get_pcvar_num(cvar_pajzs)) ColorChat(id, GREEN, "^4[VIP]^1 A pajzsod megvaltoztatva!") } case 3: { new Float: gravitacio = get_pcvar_num(cvar_gravitacio) / 800.0 set_user_gravity(id, gravitacio) ColorChat(id, GREEN, "^4[VIP]^1 A gravitacio kepesseg aktiv!") } case 4: { new Float: sebesseg = get_pcvar_float(cvar_sebesseg) set_user_maxspeed(id, sebesseg) ColorChat(id, GREEN, "^4[VIP]^1 A sebesseged meggyorsitva!") } case 5: { give_item(id, "weapon_flashbang") give_item(id, "weapon_flashbang") give_item(id, "weapon_hegrenade") give_item(id, "weapon_smokegrenade") ColorChat(id, GREEN, "^4[VIP]^1 Kaptal granatokat (SMOKE,FLASH,HE)!") } case 6: { cs_set_user_nvg(id) ColorChat(id, GREEN, "^4[VIP]^1 Kaptal egy ejjellatot, hasznalat: N!") } } menu_destroy(gmenu) return PLUGIN_HANDLED } public vip_perfix(msgId,msgDest,msgEnt){ new id = get_msg_arg_int(1) if(!is_user_connected(id)) return PLUGIN_CONTINUE if(get_user_flags(id) & VIPJOG) { new szTmp[256],szTmp2[256] get_msg_arg_string(2,szTmp, charsmax( szTmp ) ) new szPrefix[64] = "^x04[VIP]" if(!equal(szTmp,"#Cstrike_Chat_All")){ add(szTmp2,charsmax(szTmp2),szPrefix) add(szTmp2,charsmax(szTmp2)," ") add(szTmp2,charsmax(szTmp2),szTmp) } else{ add(szTmp2,charsmax(szTmp2),szPrefix) add(szTmp2,charsmax(szTmp2),"^x03 %s1^x01 : ^x04%s2") } set_msg_arg_string(2,szTmp2) } return PLUGIN_CONTINUE }
Itt a TRG42 ( PUBLICRA- MÁR ÁTÍRTAM!) #include <amxmodx> #include <engine> #include <fakemeta> #include <fun> #include <hamsandwich> #include <xs> #include <cstrike> #define ENG_NULLENT -1 #define EV_INT_WEAPONKEY EV_INT_impulse #define trg42g_WEAPONKEY 820 #define MAX_PLAYERS 32 #define IsValidUser(%1) (1 <= %1 <= g_MaxPlayers) const USE_STOPPED = 0 const OFFSET_ACTIVE_ITEM = 373 const OFFSET_WEAPONOWNER = 41 const OFFSET_LINUX = 5 const OFFSET_LINUX_WEAPONS = 4 #define WEAP_LINUX_XTRA_OFF 4 #define m_fKnown 44 #define m_flNextPrimaryAttack 46 #define m_flTimeWeaponIdle 48 #define m_iClip 51 #define m_fInReload 54 #define PLAYER_LINUX_XTRA_OFF 5 #define m_flNextAttack 83 #define trg42g_RELOAD_TIME 3.0 #define trg42g_SHOOT1 1 #define trg42g_SHOOT2 2 #define trg42g_RELOAD 4 #define trg42g_DRAW 5 #define write_coord_f(%1) engfunc(EngFunc_WriteCoord,%1) new const Fire_Sounds[][] = { "weapons/trg42.wav" } new trg42g_V_MODEL[64] = "models/zm/v_trg42g.mdl" new trg42g_P_MODEL[64] = "models/zm/p_trg42g.mdl" new trg42g_W_MODEL[64] = "models/zm/w_trg42g.mdl" new const GUNSHOT_DECALS[] = { 41, 42, 43, 44, 45 } new cvar_dmg_trg42g, cvar_recoil_trg42g, g_itemid_trg42g, cvar_clip_trg42g, cvar_spd_trg42g, cvar_trg42g_ammo new g_MaxPlayers, g_orig_event_trg42g, g_IsInPrimaryAttack new Float:cl_pushangle[MAX_PLAYERS + 1][3], m_iBlood[2] new g_has_trg42g[33], g_clip_ammo[33], g_trg42g_TmpClip[33], oldweap[33] new gmsgWeaponList const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<< CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90) new const WEAPONENTNAMES[][] = { "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10", "weapon_aug", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249", "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552", "weapon_ak47", "weapon_knife", "weapon_p90" } public plugin_init() { register_plugin("[ZP] Extra: TRG-42 Platinum Edition", "1.0", "Crock / =) (Poprogun4ik) / LARS-DAY[BR]EAKER") register_message(get_user_msgid("DeathMsg"), "message_DeathMsg") register_event("CurWeapon","CurrentWeapon","be","1=1") RegisterHam(Ham_Item_AddToPlayer, "weapon_awp", "fw_trg42g_AddToPlayer") RegisterHam(Ham_Use, "func_tank", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tankmortar", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tankrocket", "fw_UseStationary_Post", 1) RegisterHam(Ham_Use, "func_tanklaser", "fw_UseStationary_Post", 1) for (new i = 1; i < sizeof WEAPONENTNAMES; i++) if (WEAPONENTNAMES[i][0]) RegisterHam(Ham_Item_Deploy, WEAPONENTNAMES[i], "fw_Item_Deploy_Post", 1) RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_awp", "fw_trg42g_PrimaryAttack") RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_awp", "fw_trg42g_PrimaryAttack_Post", 1) RegisterHam(Ham_Item_PostFrame, "weapon_awp", "trg42g_ItemPostFrame") RegisterHam(Ham_Weapon_Reload, "weapon_awp", "trg42g_Reload") RegisterHam(Ham_Weapon_Reload, "weapon_awp", "trg42g_Reload_Post", 1) RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage") register_forward(FM_SetModel, "fw_SetModel") register_forward(FM_UpdateClientData, "fw_UpdateClientData_Post", 1) register_forward(FM_PlaybackEvent, "fwPlaybackEvent") RegisterHam(Ham_TraceAttack, "worldspawn", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_breakable", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_wall", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_door", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_door_rotating", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_plat", "fw_TraceAttack", 1) RegisterHam(Ham_TraceAttack, "func_rotating", "fw_TraceAttack", 1) cvar_dmg_trg42g = register_cvar("zp_trg42g_dmg", "1.2") cvar_recoil_trg42g = register_cvar("zp_trg42g_recoil", "0.94") cvar_clip_trg42g = register_cvar("zp_trg42g_clip", "10") cvar_spd_trg42g = register_cvar("zp_trg42g_spd", "1.0") cvar_trg42g_ammo = register_cvar("zp_trg42g_ammo", "90") register_clcmd("say /trg42", "trg42") //ezzel a kóddal helyettesítjük, persze nem kötelező say-t használni és a fegyó nevét is átírhatod g_MaxPlayers = get_maxplayers() gmsgWeaponList = get_user_msgid("WeaponList") } public plugin_precache() { precache_model(trg42g_V_MODEL) precache_model(trg42g_P_MODEL) precache_model(trg42g_W_MODEL) for(new i = 0; i < sizeof Fire_Sounds; i++) precache_sound(Fire_Sounds[i]) precache_sound("weapons/trg_clipin.wav") precache_sound("weapons/trg_clipout.wav") precache_sound("weapons/trg_foley1.wav") precache_sound("weapons/trg_foley2.wav") precache_sound("weapons/trg_foley3.wav") m_iBlood[0] = precache_model("sprites/blood.spr") m_iBlood[1] = precache_model("sprites/bloodspray.spr") precache_generic("sprites/weapon_trg42g.txt") precache_generic("sprites/zm/640hud29.spr") precache_generic("sprites/zm/640hud7.spr") register_clcmd("weapon_trg42g", "weapon_hook") register_forward(FM_PrecacheEvent, "fwPrecacheEvent_Post", 1) } public weapon_hook(id) { engclient_cmd(id, "weapon_awp") return PLUGIN_HANDLED } public fw_TraceAttack(iEnt, iAttacker, Float:flDamage, Float:fDir[3], ptr, iDamageType) { if(!is_user_alive(iAttacker)) return new g_currentweapon = get_user_weapon(iAttacker) if(g_currentweapon != CSW_AWP) return if(!g_has_trg42g[iAttacker]) return static Float:flEnd[3] get_tr2(ptr, TR_vecEndPos, flEnd) if(iEnt) { message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_DECAL) write_coord_f(flEnd[0]) write_coord_f(flEnd[1]) write_coord_f(flEnd[2]) write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)]) write_short(iEnt) message_end() } else { message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_WORLDDECAL) write_coord_f(flEnd[0]) write_coord_f(flEnd[1]) write_coord_f(flEnd[2]) write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)]) message_end() } message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_GUNSHOTDECAL) write_coord_f(flEnd[0]) write_coord_f(flEnd[1]) write_coord_f(flEnd[2]) write_short(iAttacker) write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)]) message_end() } public plugin_natives () { register_native("give_weapon_trg42g", "native_give_weapon_add", 1) } public native_give_weapon_add(id) { give_trg42g(id) } public fwPrecacheEvent_Post(type, const name[]) { if (equal("events/awp.sc", name)) { g_orig_event_trg42g = get_orig_retval() return FMRES_HANDLED } return FMRES_IGNORED } public client_connect(id) { g_has_trg42g[id] = false } public client_disconnect(id) { g_has_trg42g[id] = false } public fw_SetModel(entity, model[]) { if(!is_valid_ent(entity)) return FMRES_IGNORED static szClassName[33] entity_get_string(entity, EV_SZ_classname, szClassName, charsmax(szClassName)) if(!equal(szClassName, "weaponbox")) return FMRES_IGNORED static iOwner iOwner = entity_get_edict(entity, EV_ENT_owner) if(equal(model, "models/w_awp.mdl")) { static iStoredAugID iStoredAugID = find_ent_by_owner(ENG_NULLENT, "weapon_awp", entity) if(!is_valid_ent(iStoredAugID)) return FMRES_IGNORED if(g_has_trg42g[iOwner]) { entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, trg42g_WEAPONKEY) g_has_trg42g[iOwner] = false entity_set_model(entity, trg42g_W_MODEL) return FMRES_SUPERCEDE } } return FMRES_IGNORED } public give_trg42g(id) { drop_weapons(id, 1) new iWep2 = give_item(id,"weapon_awp") if( iWep2 > 0 ) { cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_trg42g)) cs_set_user_bpammo (id, CSW_AWP, get_pcvar_num(cvar_trg42g_ammo)) UTIL_PlayWeaponAnimation(id, trg42g_DRAW) set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF) message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id) write_string("weapon_trg42g") write_byte(1) write_byte(30) write_byte(-1) write_byte(-1) write_byte(0) write_byte(2) write_byte(CSW_AWP) message_end() } g_has_trg42g[id] = true } public trg42(id, itemid) { if(itemid != g_itemid_trg42g) return give_trg42g(id) } public fw_trg42g_AddToPlayer(trg42g, id) { if(!is_valid_ent(trg42g) || !is_user_connected(id)) return HAM_IGNORED if(entity_get_int(trg42g, EV_INT_WEAPONKEY) == trg42g_WEAPONKEY) { g_has_trg42g[id] = true entity_set_int(trg42g, EV_INT_WEAPONKEY, 0) message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id) write_string("weapon_trg42g") write_byte(1) write_byte(30) write_byte(-1) write_byte(-1) write_byte(0) write_byte(2) write_byte(CSW_AWP) message_end() return HAM_HANDLED } else { message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id) write_string("weapon_awp") write_byte(1) write_byte(30) write_byte(-1) write_byte(-1) write_byte(0) write_byte(2) write_byte(CSW_AWP) message_end() } return HAM_IGNORED } public fw_UseStationary_Post(entity, caller, activator, use_type) { if (use_type == USE_STOPPED && is_user_connected(caller)) replace_weapon_models(caller, get_user_weapon(caller)) } public fw_Item_Deploy_Post(weapon_ent) { static owner owner = fm_cs_get_weapon_ent_owner(weapon_ent) static weaponid weaponid = cs_get_weapon_id(weapon_ent) replace_weapon_models(owner, weaponid) } public CurrentWeapon(id) { replace_weapon_models(id, read_data(2)) if(read_data(2) != CSW_AWP || !g_has_trg42g[id]) return static Float:iSpeed if(g_has_trg42g[id]) iSpeed = get_pcvar_float(cvar_spd_trg42g) static weapon[32],Ent get_weaponname(read_data(2),weapon,31) Ent = find_ent_by_owner(-1,weapon,id) if(Ent) { static Float:Delay Delay = get_pdata_float( Ent, 46, 4) * iSpeed if (Delay > 0.0) { set_pdata_float(Ent, 46, Delay, 4) } } } replace_weapon_models(id, weaponid) { switch (weaponid) { case CSW_AWP: { new CsTeams:userTeam = cs_get_user_team(id) if (userTeam == CS_TEAM_CT & CS_TEAM_T & CS_TEAM_SPECTATOR) return if(g_has_trg42g[id]) { set_pev(id, pev_viewmodel2, trg42g_V_MODEL) set_pev(id, pev_weaponmodel2, trg42g_P_MODEL) if(oldweap[id] != CSW_AWP) { UTIL_PlayWeaponAnimation(id, trg42g_DRAW) set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF) message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id) write_string("weapon_trg42g") write_byte(1) write_byte(30) write_byte(-1) write_byte(-1) write_byte(0) write_byte(2) write_byte(CSW_AWP) message_end() } } } } oldweap[id] = weaponid } public fw_UpdateClientData_Post(Player, SendWeapons, CD_Handle) { if(!is_user_alive(Player) || (get_user_weapon(Player) != CSW_AWP || !g_has_trg42g[Player])) return FMRES_IGNORED set_cd(CD_Handle, CD_flNextAttack, halflife_time () + 0.001) return FMRES_HANDLED } public fw_trg42g_PrimaryAttack(Weapon) { new Player = get_pdata_cbase(Weapon, 41, 4) if (!g_has_trg42g[Player]) return g_IsInPrimaryAttack = 1 pev(Player,pev_punchangle,cl_pushangle[Player]) g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon) } public fwPlaybackEvent(flags, invoker, eventid, Float:delay, Float:origin[3], Float:angles[3], Float:fparam1, Float:fparam2, iParam1, iParam2, bParam1, bParam2) { if ((eventid != g_orig_event_trg42g) || !g_IsInPrimaryAttack) return FMRES_IGNORED if (!(1 <= invoker <= g_MaxPlayers)) return FMRES_IGNORED playback_event(flags | FEV_HOSTONLY, invoker, eventid, delay, origin, angles, fparam1, fparam2, iParam1, iParam2, bParam1, bParam2) return FMRES_SUPERCEDE } public fw_trg42g_PrimaryAttack_Post(Weapon) { g_IsInPrimaryAttack = 0 new Player = get_pdata_cbase(Weapon, 41, 4) new szClip, szAmmo get_user_weapon(Player, szClip, szAmmo) if(!is_user_alive(Player)) return if(g_has_trg42g[Player]) { if (!g_clip_ammo[Player]) return new Float:push[3] pev(Player,pev_punchangle,push) xs_vec_sub(push,cl_pushangle[Player],push) xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_trg42g),push) xs_vec_add(push,cl_pushangle[Player],push) set_pev(Player,pev_punchangle,push) emit_sound(Player, CHAN_WEAPON, Fire_Sounds[0], VOL_NORM, ATTN_NORM, 0, PITCH_NORM) UTIL_PlayWeaponAnimation(Player, random_num(trg42g_SHOOT1, trg42g_SHOOT2)) } } public fw_TakeDamage(victim, inflictor, attacker, Float:damage) { if (victim != attacker && is_user_connected(attacker)) { if(get_user_weapon(attacker) == CSW_AWP) { if(g_has_trg42g[attacker]) SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_trg42g)) } } } public message_DeathMsg(msg_id, msg_dest, id) { static szTruncatedWeapon[33], iAttacker, iVictim get_msg_arg_string(4, szTruncatedWeapon, charsmax(szTruncatedWeapon)) iAttacker = get_msg_arg_int(1) iVictim = get_msg_arg_int(2) if(!is_user_connected(iAttacker) || iAttacker == iVictim) return PLUGIN_CONTINUE if(equal(szTruncatedWeapon, "awp") && get_user_weapon(iAttacker) == CSW_AWP) { if(g_has_trg42g[iAttacker]) set_msg_arg_string(4, "awp") } return PLUGIN_CONTINUE } stock fm_cs_get_current_weapon_ent(id) { return get_pdata_cbase(id, OFFSET_ACTIVE_ITEM, OFFSET_LINUX) } stock fm_cs_get_weapon_ent_owner(ent) { return get_pdata_cbase(ent, OFFSET_WEAPONOWNER, OFFSET_LINUX_WEAPONS) } stock UTIL_PlayWeaponAnimation(const Player, const Sequence) { set_pev(Player, pev_weaponanim, Sequence) message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, .player = Player) write_byte(Sequence) write_byte(pev(Player, pev_body)) message_end() } public trg42g_ItemPostFrame(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED if (!g_has_trg42g[id]) return HAM_IGNORED static iClipExtra iClipExtra = get_pcvar_num(cvar_clip_trg42g) new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF) new iBpAmmo = cs_get_user_bpammo(id, CSW_AWP) new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF) new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF) if( fInReload && flNextAttack <= 0.0 ) { new j = min(iClipExtra - iClip, iBpAmmo) set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF) cs_set_user_bpammo(id, CSW_AWP, iBpAmmo-j) set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF) fInReload = 0 } return HAM_IGNORED } public trg42g_Reload(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED if (!g_has_trg42g[id]) return HAM_IGNORED static iClipExtra if(g_has_trg42g[id]) iClipExtra = get_pcvar_num(cvar_clip_trg42g) g_trg42g_TmpClip[id] = -1 new iBpAmmo = cs_get_user_bpammo(id, CSW_AWP) new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF) if (iBpAmmo <= 0) return HAM_SUPERCEDE if (iClip >= iClipExtra) return HAM_SUPERCEDE g_trg42g_TmpClip[id] = iClip return HAM_IGNORED } public trg42g_Reload_Post(weapon_entity) { new id = pev(weapon_entity, pev_owner) if (!is_user_connected(id)) return HAM_IGNORED if (!g_has_trg42g[id]) return HAM_IGNORED if (g_trg42g_TmpClip[id] == -1) return HAM_IGNORED set_pdata_int(weapon_entity, m_iClip, g_trg42g_TmpClip[id], WEAP_LINUX_XTRA_OFF) set_pdata_float(weapon_entity, m_flTimeWeaponIdle, trg42g_RELOAD_TIME, WEAP_LINUX_XTRA_OFF) set_pdata_float(id, m_flNextAttack, trg42g_RELOAD_TIME, PLAYER_LINUX_XTRA_OFF) set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF) UTIL_PlayWeaponAnimation(id, trg42g_RELOAD) return HAM_IGNORED } stock drop_weapons(id, dropwhat) { static weapons[32], num, i, weaponid num = 0 get_user_weapons(id, weapons, num) for (i = 0; i < num; i++) { weaponid = weapons[i] if (dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM)) { static wname[32] get_weaponname(weaponid, wname, sizeof wname - 1) engclient_cmd(id, "drop", wname) } } }
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