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Csatlakozott: 2014.12.05. 20:46 Hozzászólások: 177
Megköszönt másnak: 3 alkalommal Megköszönték neki: 23 alkalommal
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dekarn írta: Atom írta: Mint ha ezt a plugin már fent láttam volna de nem csak adminoknak mutatta hanem playernek is. Én kerestem, de nem találtam Ui:Mutatja játékosnak és adminnak is Plugin név: Admin-Player Stat [Hud] Van szerkesztés gomb is Ha már beléd kötöttem, pontosítom a fordítást. [sma]ShowSyncHudMsg(id, g_SyncScoreInfo, "%s^n| Öles: %d | Ölés/halál arány: %0.2f%% | Halál: %d |^n%s Pozíciód: %d a(z) %d -ből/ból", sAdmin, iFrags, fEff, iDeath, sName, iRank, g_iMaxStats)[/sma] Ha kell valakinek színes chattel + ékezettel, akkor tessék: #include <amxmodx>#include <amxmisc>#include <engine>#include <csstats>#include <hamsandwich> #define PLUGIN "Score Admin Info"#define VERSION "1.1"#define AUTHOR "vato loco [GE-S]"#define PLUGIN_CVAR "score_admin_info" #define MAX_PLAYERS 32 + 1#define MAX_NAME_LENGTH 31 + 1#define MAX_CVARS 6#define MAX_CHACHE_CVARS 3#define MSG_DELAY 90.0#define ACCESS_HIDE ADMIN_BAN enum { KILLS = 0, DEATH, SCORE_TYPES }enum { RED = 0, GREEN, BLUE, MSG_COLORS }enum { POSITIVE = 0, STANDARD ,NEGATIVE, MSG_TYPES } new g_Blank[] = ""new g_ClassName[] = "sai_info"new Float:g_fLastMsgnew Float:g_fMsgDelay = MSG_DELAYnew bool:g_bShowScore[MAX_PLAYERS]new bool:g_bIsAdmin[MAX_PLAYERS]new bool:g_bIsAlive[MAX_PLAYERS]new bool:g_bIsConnected[MAX_PLAYERS]new bool:g_bIsBot[MAX_PLAYERS]new g_iRank[MAX_PLAYERS]new g_iPlayerName[MAX_PLAYERS][MAX_NAME_LENGTH]new g_iScore[MAX_PLAYERS][SCORE_TYPES]new g_pCvar[MAX_CVARS]new g_CachepCvar[MAX_CHACHE_CVARS]new g_iColor[MSG_TYPES][MSG_COLORS]new g_SyncScoreInfonew g_iMaxStatsnew g_iMaxPlayers public plugin_init(){ register_plugin(PLUGIN, VERSION, AUTHOR) register_cvar(PLUGIN_CVAR, VERSION, FCVAR_SERVER|FCVAR_SPONLY, 0.0) register_think(g_ClassName,"ForwardThink") register_event("HLTV", "ev_RoundStart", "a", "1=0", "2=0") register_event("ScoreInfo", "ev_ScoreInfo", "a") RegisterHam(Ham_Spawn, "player", "client_alive", 1) RegisterHam(Ham_Killed, "player", "client_alive", 1) register_clcmd("say /stat", "client_showscore") register_clcmd("say /elrejt", "client_hide", ACCESS_HIDE) register_clcmd("say .elrejt", "client_hide", ACCESS_HIDE) register_clcmd("say_team /elrejt", "client_hide", ACCESS_HIDE) register_clcmd("say_team .elrejt", "client_hide", ACCESS_HIDE) g_pCvar[0] = register_cvar("sai_enabled", "1") g_pCvar[1] = register_cvar("sai_show_admin", "1") g_pCvar[2] = register_cvar("sai_on_join", "1") g_pCvar[3] = register_cvar("sai_positive_color", "0 160 0") g_pCvar[4] = register_cvar("sai_standard_color", "255 255 0") g_pCvar[5] = register_cvar("sai_negative_color", "255 0 0") g_SyncScoreInfo = CreateHudSyncObj() g_iMaxPlayers = get_maxplayers() new iEnt = create_entity("info_target") entity_set_string(iEnt, EV_SZ_classname, g_ClassName) entity_set_float(iEnt, EV_FL_nextthink, get_gametime() + 1.0)} public plugin_cfg(){ set_task(0.5, "ev_RoundStart")} public client_putinserver(id){ g_bIsConnected[id] = true g_bIsBot[id] = bool:is_user_bot(id) if(!g_bIsBot[id]) { g_bShowScore[id] = bool:g_CachepCvar[2] g_bIsAdmin[id] = bool:is_user_admin(id) } get_user_name(id, g_iPlayerName[id], 31)} public client_disconnect(id){ g_bIsAlive[id] = false g_bIsConnected[id] = false g_bShowScore[id] = false g_bIsAdmin[id] = false g_bIsBot[id] = false} public client_infochanged(id){ get_user_info(id, "name", g_iPlayerName[id], 31)} public client_showscore(id){ g_bShowScore[id] = !g_bShowScore[id] client_print(id, print_center, g_bShowScore[id] ? "Statisztika engedélyezve!" : "Statisztika bezárva!")} public client_hide(id, lvl, cid){ if(!cmd_access(id, lvl, cid, 1)) { return PLUGIN_HANDLED } g_bIsAdmin[id] = !g_bIsAdmin[id] client_print(id, print_center, g_bIsAdmin[id] ? "Elrejtés feloldva" : "Elrejtés engedélyezve") return PLUGIN_CONTINUE} public client_alive(id){ g_bIsAlive[id] = bool:is_user_alive(id)} public ev_RoundStart(){ g_CachepCvar[0] = get_pcvar_num(g_pCvar[0]) g_CachepCvar[1] = get_pcvar_num(g_pCvar[1]) g_CachepCvar[2] = get_pcvar_num(g_pCvar[2]) GetCvarColor(g_pCvar[3], g_iColor[POSITIVE][RED], g_iColor[POSITIVE][GREEN], g_iColor[POSITIVE][BLUE]) GetCvarColor(g_pCvar[4], g_iColor[STANDARD][RED], g_iColor[STANDARD][GREEN], g_iColor[STANDARD][BLUE]) GetCvarColor(g_pCvar[5], g_iColor[NEGATIVE][RED], g_iColor[NEGATIVE][GREEN], g_iColor[NEGATIVE][BLUE]) new stats[8], bodyhits[8], id g_iMaxStats = get_statsnum() for(id = 1; id <= g_iMaxPlayers; id++) { if(g_bIsConnected[id]) { g_iRank[id] = get_user_stats(id, stats, bodyhits) } }} public ev_ScoreInfo(){ g_iScore[read_data(1)][KILLS] = read_data(2) g_iScore[read_data(1)][DEATH] = read_data(3)} public ForwardThink(iEnt) { if(g_CachepCvar[0]) { static id, target, specmode for(id = 1; id <= g_iMaxPlayers; id++) { if(g_bIsConnected[id]) { specmode = entity_get_int(id, EV_INT_iuser1) if(g_bIsAlive[id]) { if(g_bShowScore[id]) { ShowPlayerInfo(id, g_iScore[id][KILLS], g_iScore[id][DEATH], 0.86, g_Blank, g_Blank, g_iRank[id]) } } else if(specmode == 2 || specmode == 4) { target = entity_get_int(id, EV_INT_iuser2) if(target && target != id) { ShowPlayerInfo(id, g_iScore[target][KILLS], g_iScore[target][DEATH], 0.81, g_CachepCvar[1] ? g_bIsAdmin[target] ? "| Admin: Stat |" : g_Blank : g_Blank, g_iPlayerName[target], g_iRank[target]) } } } } } entity_set_float(iEnt, EV_FL_nextthink, get_gametime() + 0.1)} ShowPlayerInfo(id, iFrags, iDeath, Float:yPos, sAdmin[], sName[], iRank) { if(!g_bIsBot[id]) { static Float:fEff, Float:fGameTime, r, g, b fGameTime = get_gametime() fEff = (100.0 * float(iFrags) / float(iFrags + iDeath)) if(iFrags > iDeath) { r = g_iColor[POSITIVE][RED] g = g_iColor[POSITIVE][GREEN] b = g_iColor[POSITIVE][BLUE] } else if(iFrags == iDeath) { r = g_iColor[STANDARD][RED] g = g_iColor[STANDARD][GREEN] b = g_iColor[STANDARD][BLUE] } else if(iFrags < iDeath) { r = g_iColor[NEGATIVE][RED] g = g_iColor[NEGATIVE][GREEN] b = g_iColor[NEGATIVE][BLUE] } if(g_fLastMsg + g_fMsgDelay <= fGameTime) { print_color(id, g_bShowScore[id] ? "^4SzerveredNeve ^3| ^1Írd a chatbe ^3/stat ^4hogy bezárd a statisztika HUD -ot." : "^4SzerveredNeve ^3» ^1Írd a chatbe ^3/stat ^4hogy lásd a statisztika HUD -ot.") g_fLastMsg = fGameTime } set_hudmessage(r, g, b, -1.0, yPos, _, _, 0.2, _, _, -1) ShowSyncHudMsg(id, g_SyncScoreInfo, "%s^n| Öles: %d | Ölés/halál arány: %0.2f%% | Halál: %d |^n%s Pozíciód: %d a(z) %d -ből/ból", sAdmin, iFrags, fEff, iDeath, sName, iRank, g_iMaxStats) }} stock print_color(const id, const input[], any:...){ new count = 1, players[32] static msg[191] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") replace_all(msg, 190, "!y", "^1") replace_all(msg, 190, "!t", "^3") if (id) players[0] = id; else get_players(players, count, "ch") { for (new i = 0; i < count; i++) { if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]) write_byte(players[i]) write_string(msg) message_end() } } } return PLUGIN_HANDLED} GetCvarColor(cvar, &r, &g, &b) { static colors[16], piece[5] get_pcvar_string(cvar, colors, 15) strbreak(colors, piece, 4, colors, 15) r = str_to_num(piece) strbreak(colors, piece, 4, colors, 15) g = str_to_num(piece) b = str_to_num(colors)}
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